Scale Visualizer
NOTE: The web version is broken! Use the Android version if you can; I will fix the web version when I have time.
Scale Visualizer:
This is a project that I started work on after realizing how well VR would work for viewing 3d objects at an appreciable scale (also as a way of developing my general Godot/Godot XR skills :p ). Development has slowed a tad, but it is mostly done. Note that I have only tested the game for native and web Quest 3, so let me know if it doesn't work on other systems.
Info:
This app allows you to import a 3d model, specify a known dimension through start and end points (for instance, nose to tail), input the real length of the dimension, and place it into one of 3 blank 3d scenes; underwater, space, and a snowy field.
It only works with obj and fbx files, unfortunately.
The license is extremely non-permissive so as to not accidentally infringe on any of the rights of the people whose assets I have used.
Controls:
Use the menu button to open the menu and access environments, settings, and 3d object placement.
Use the trigger to select objects or menu items.
Use the left stick to move left, right, forward, and backwards.
Use the right stick to move up and down and to turn left or right.
When placing an object, the B/Y buttons will move the object farther away, and A/X will move it closer.
Holding the grip when placing an object will allow you to cancel placement by pressing the B/Y buttons, and place an object with A/X.
I hope you enjoy my project!
| Published | 27 days ago |
| Status | On hold |
| Category | Tool |
| Platforms | HTML5, Android |
| Author | woople |
| Made with | Blender, Godot |
| Tags | 3D, Horrible, Low-poly, No AI, Oculus Quest, Simple, Virtual Reality (VR), Visualization |
| Asset license | Creative Commons Attribution_NonCommercial_NoDerivatives v4.0 International |
| Average session | A few minutes |
| Languages | English |
| Inputs | HTC Vive, Oculus Quest, Valve Index |
| Content | No generative AI was used |
Download
Install instructions
In order to play the web version you must open this website in a WebXR compatible browser (such as the default Quest browser) and click on the button to enable WebXR (allow the permission if it asks).
To play the native Quest Android version, you must already have developer mode enabled and access to ADB or any other apk installation method, and install it the way you would any other apk file; in my case, the ADB command is:
adb install </path/to/file>/ScaleVisualizerBeta.apk
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